One year ago, when I announced to my friends and family members that I was quite literally dropping everything and moving across the country to chase my dream of working for Blizzard Entertainment, they were mostly supportive, but a little bewildered. Some might move to Southern California with Hollywood aspirations. I moved to Southern California with the very nerdiest aspirations.
There were also quite a few people who were not afraid to let me know that they thought I was making a huge mistake and that I was reaching too high. And yes, there were plenty of times since landing in Irvine that I stopped and thought to myself “holy shit, what did I just do?” but somehow I managed to block out the naysayers and keep going. Maybe I didn’t block them out completely, come to think of it — maybe they just served as even more inspiration and drive to make things happen, just so I could prove them wrong.
So I did.
As of March 17th, I will be rolling out of bed in the morning and into my desk at Blizzard’s Irvine campus. My official job title is Technical QA Analyst II, which is a lot of fancy-speak for “waving my arms up and down and screaming ‘I NEED AN ADULT’ every time I break something, THE SEQUEL.”
(I’m kidding, there’s way more to it than that. For one, you don’t scream out loud. You write it down, i.e. “AAAAAAAAHSGDJGSHDGSJGDKDS;”.)
There’s a funny story behind March 17th and how it relates to my family. That’s my great-grandfather’s birthday, and he was a man largely regarded to be the champion of our family. When we first arrived in this country and the local toughs tried to intimidate him into paying them money for “protection,” he chased them off with a baseball bat and was never harassed again. He traveled the world, mastered seven languages, and was respected throughout his community both here and back in The Old Country(tm). When I was little, I would call him the “lion man” whenever I saw his picture because of his thick white hair that looked more like a mane than anything.
Lions. Hm. Seems familiar.
Before the interview that led to my hiring, I stopped in the lobby to take a photograph with the Alliance gryphon. I don’t really know why — I just had the urge to do it. At that time, I was mainly playing Horde. But for some strange reason, I decided to hang out with those reppin’ the lions.
Then a few days ago, I was shopping at one of my favorite clothing stores and noticed that they were selling beautiful jeweled lion rings for $5. Guess what I bought.
Logically, I know it’s all coincidence, but I happen to be a very superstitious person. March 17th has been an incredibly fortuitous day for my family ever since I can remember, and the lion has become our unofficial mascot, with significantly less inbreeding than the Lannisters.
Of course, nothing this amazing can come through without there being a few changes. I already announced to the world that I had stepped down from the HearthPro Podcast due to scheduling issues, which was not a complete fabrication. It was more a matter of there being real challenges in getting our schedules together, but at the time having just the possibility of working at Blizzard made me hesitant to ask the rest of the team to completely rework their lives if it meant I’d only be able to stay for another week or two — and man, am I glad I made that decision now! A couple of weeks ago, I also very quietly stepped down from writing at BlizzPro after being notified that I’d gotten the position, but wasn’t yet able to go public with the announcement.
I’m not sure what’s going to happen to this blog. I may cease to update it, or I may change formats and turn it into a personal blog rather than a gaming one; of course, anything you’ll find with my name attached to it on the interwebz consists solely of my own opinions, and not those of Blizzard Entertainment or any past employers. My Twitter account will still be entirely too active and I’ll be streaming my face off via my Twitch channel (my participation in this year’s Extra Life is still a go!). You won’t, however, find me on any more podcasts, guest or otherwise, and it’s pretty unlikely that I’ll be writing any more articles on lore or dreaming up game content in the community, for reasons that I’d hope are pretty obvious.
Several people have asked me what my “secret” was to get the job. I don’t have any real advice, other than don’t give up — it took me at least 30 applications and multiple interviews to get in. There were plenty of times that I was convinced I was doing nothing but throwing myself up against a brick wall and trying to make it a door, but I’d go back and re-read this interview with Brian Kindregan, lead writer for StarCraft 2: Heart of the Swarm and the Diablo team, where he addresses those same frustrations:
Every person I know whose career has taken them to a fun and creative place got there in a different way. So the bad news is that there’s no set path. The good news is that there’s no set path! I always tell people that the key ingredient is: you should be too stupid to give up. You’ll meet many people who will tell you that you’re not good enough, that it’s not a ‘real job,’ that they don’t want people like you, that you can’t make a living at it and the list goes on. But if you’re too stupid to give up, it will bounce right off you. You’ll meet people who you will think are more talented than you, smarter, faster, better, and more creative. But those people will often give up, and you can always be better than they are at being too stupid to give up.
Color me proud to be the stupidest bunny you’ll ever meet.